Ara
Toplam kayıt 2, listelenen: 1-2
Using Game-Based Learning with Kinect Technology in Foreign Language Education Course
(Int Forum Educational Technology & Soc-Ifets, 2018)
The present study investigates the effects of game-based language learning with Kinect technology on students' self-efficacy beliefs and attitudes toward English. The study was conducted at a state university located in ...
Augmented reality in science laboratories: The effects of augmented reality on university students' laboratory skills and attitudes toward science laboratories
(Pergamon-Elsevier Science Ltd, 2016)
This study investigated the effects of the use of augmented reality (AR) technologies in science laboratories on university students' laboratory skills and attitudes towards laboratories. A quasi-experimental pre-test/post-test ...