The Effect of Kahoot Web-Based Learning on Learning Skills of Pharmacy Students: The Trend in Clinical Pharmacokinetics Course for 2 Generations
[ X ]
Tarih
2019
Yazarlar
Dergi Başlığı
Dergi ISSN
Cilt Başlığı
Yayıncı
Assoc Pharmaceutical Teachers India
Erişim Hakkı
info:eu-repo/semantics/openAccess
Özet
Background: Kahoot is a web-based learning that uses worldwide in the education field. From the review literature, lecture with a Kahoot web-based learning will improve the learning skill. However, there have been a few studies of using Kahoot web-based learning in pharmacy education. Therefore, the aim of this study is to compare pre-and post -learning skill using Kahoot web-based learning and observe the trend of effect for 2 generations. Method: Pre-and Posttest was established in Clinical Pharmacokinetics class of 5th year Pharmacy Students for 2 consecutive generations. Before class, the students did the questionnaire to evaluate learning skill and then this group was beginning to enroll the class using Kahoot web-based learning. The 8 dimensions of learning skills; Literacy, Numeracy, Reasoning, Creative problem solving, Critical thinking, Collaborative, Communication and Computing were evaluated. The trend of effect was observed. Results: The data from 21 Pharmacy Students (11 from year 2016, 10 from year 2017) who enroll Clinical Pharmacokinetics course in topic Therapeutic Drug Monitoring of Aminoglycosides shown that improved of 8 dimension skills scores after learning with Kahoot web-based as follow (Mean +/- SD); Literacy (3.29 +/- 0.64 vs 4.19 +/- 0.40), Numeracy (3.24 +/- 0.83 vs 4.05 +/- 0.50), Reasoning (3.29 +/- 0.56 vs 4.19 +/- 0.40), Creative problem thinking (3.05 +/- 0.59 vs 4.19+ 0.60), Critical thinking (3.10 +/- 0.70 vs 4.10 +/- 0.62), Collaborative (3.19 +/- 0.75 vs 4.19 +/- 0.40), Communication (3.24 +/- 0.62 vs 4.24 +/- 0.44) and Computing (3.14 +/- 0.73 vs 4.00 +/- 0.62). The separate analysis results had the same trends. Conclusion: From the results, Kahoot web-based leaning could improve learning skill in Pharmacy Students. The effects consist in 2 generations. However, the confirmation study in the large group also needed.
Açıklama
Anahtar Kelimeler
Kahoot; Web based learning; Learnings skill; Clinical Pharmacokinetic cause
Kaynak
Indian Journal of Pharmaceutical Education and Research
WoS Q Değeri
Q4
Scopus Q Değeri
Cilt
53
Sayı
2