The Effect of Kahoot Web-Based Learning on Learning Skills of Pharmacy Students: The Trend in Clinical Pharmacokinetics Course for 2 Generations
dc.authorid | tewthanom, Karunrat/0000-0001-8496-3848 | |
dc.contributor.author | Tewthanom, Karunrat | |
dc.date.accessioned | 2025-01-21T16:45:10Z | |
dc.date.available | 2025-01-21T16:45:10Z | |
dc.date.issued | 2019 | |
dc.department | Kırıkkale Üniversitesi | |
dc.description.abstract | Background: Kahoot is a web-based learning that uses worldwide in the education field. From the review literature, lecture with a Kahoot web-based learning will improve the learning skill. However, there have been a few studies of using Kahoot web-based learning in pharmacy education. Therefore, the aim of this study is to compare pre-and post -learning skill using Kahoot web-based learning and observe the trend of effect for 2 generations. Method: Pre-and Posttest was established in Clinical Pharmacokinetics class of 5th year Pharmacy Students for 2 consecutive generations. Before class, the students did the questionnaire to evaluate learning skill and then this group was beginning to enroll the class using Kahoot web-based learning. The 8 dimensions of learning skills; Literacy, Numeracy, Reasoning, Creative problem solving, Critical thinking, Collaborative, Communication and Computing were evaluated. The trend of effect was observed. Results: The data from 21 Pharmacy Students (11 from year 2016, 10 from year 2017) who enroll Clinical Pharmacokinetics course in topic Therapeutic Drug Monitoring of Aminoglycosides shown that improved of 8 dimension skills scores after learning with Kahoot web-based as follow (Mean +/- SD); Literacy (3.29 +/- 0.64 vs 4.19 +/- 0.40), Numeracy (3.24 +/- 0.83 vs 4.05 +/- 0.50), Reasoning (3.29 +/- 0.56 vs 4.19 +/- 0.40), Creative problem thinking (3.05 +/- 0.59 vs 4.19+ 0.60), Critical thinking (3.10 +/- 0.70 vs 4.10 +/- 0.62), Collaborative (3.19 +/- 0.75 vs 4.19 +/- 0.40), Communication (3.24 +/- 0.62 vs 4.24 +/- 0.44) and Computing (3.14 +/- 0.73 vs 4.00 +/- 0.62). The separate analysis results had the same trends. Conclusion: From the results, Kahoot web-based leaning could improve learning skill in Pharmacy Students. The effects consist in 2 generations. However, the confirmation study in the large group also needed. | |
dc.identifier.doi | 10.5530/ijper.53.2.28 | |
dc.identifier.endpage | 215 | |
dc.identifier.issn | 0019-5464 | |
dc.identifier.issue | 2 | |
dc.identifier.startpage | 212 | |
dc.identifier.uri | https://doi.org/10.5530/ijper.53.2.28 | |
dc.identifier.uri | https://hdl.handle.net/20.500.12587/25600 | |
dc.identifier.volume | 53 | |
dc.identifier.wos | WOS:000466869900005 | |
dc.identifier.wosquality | Q4 | |
dc.indekslendigikaynak | Web of Science | |
dc.language.iso | en | |
dc.publisher | Assoc Pharmaceutical Teachers India | |
dc.relation.ispartof | Indian Journal of Pharmaceutical Education and Research | |
dc.relation.publicationcategory | Makale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı | |
dc.rights | info:eu-repo/semantics/openAccess | |
dc.snmz | KA_20241229 | |
dc.subject | Kahoot; Web based learning; Learnings skill; Clinical Pharmacokinetic cause | |
dc.title | The Effect of Kahoot Web-Based Learning on Learning Skills of Pharmacy Students: The Trend in Clinical Pharmacokinetics Course for 2 Generations | |
dc.type | Article |